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Post by Gary B on Feb 18, 2023 23:21:22 GMT
Been a few months, any updates?
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Post by Night Owl on Feb 20, 2023 0:54:07 GMT
Been a few months, any updates? Got a bit of a worry when Wizards was pulling their shenanigans and I was starting to rush things. Fortunately that got settled favorably. I have a draft update about to go out once I finish up some details. I have a cool map to show off, and maybe some art.
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Post by Night Owl on Feb 21, 2023 1:02:16 GMT
This month we've been working hard on maps and art. One of the maps that was always so compelling in those old RPG books were the cutaway side-views that showed multiple levels of the underworld with dungeons and caves going down. In that spirit here is a preview of the Underworld map for Gunslinger. We kept coming up with more and more ideas for interesting adventure locales and the map was starting to get crowded, so fit them in and kept the map legible. It has the benefit of visualizing the kinds of adventures the player's can go on in the game. Can't believe it's been a year since the Kickstarter! I fully expected to have the book out just a couple months after the successful funding. It is true that last 10% takes more time than the first 90% of a project, wrapping up all those details can be time consuming meticulous work. The scope did expand a little, with additional character classes, more critters, and more adventure material. So it is turning out to be a better book than was advertised in the KS campaign. I am looking to make the PDF's available soon before sending the book to press so you'll have a chance to look them over. As always updates are posted first here on the NightOwlWorkshop forums. Your participation is greatly appreciated! May your powder stay dry, and happy trails, The Nightowl
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Post by Kathulos on Feb 22, 2023 1:44:35 GMT
Have to say that I love that cutaway!!! Just looking at it, and the locations presented, I've already got the outlines of three different, underground, adventures whirling around in my mind. One of which connects with the possibility of the players finding themselves teleported to the Mars of Warriors of the Red Planet. Also thinking about the possibility of working in some Lovecraftian possibilities into those deep and ancient cities. But then I'm always looking for an excuse to work in Lovecraft into almost everything I run Now I'm thinking about a possible Serpentmen outpost close to the town. Off to write down some new ideas!
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Post by Night Owl on Feb 23, 2023 5:01:26 GMT
Have to say that I love that cutaway!!! Just looking at it, and the locations presented, I've already got the outlines of three different, underground, adventures whirling around in my mind. One of which connects with the possibility of the players finding themselves teleported to the Mars of Warriors of the Red Planet. Also thinking about the possibility of working in some Lovecraftian possibilities into those deep and ancient cities. But then I'm always looking for an excuse to work in Lovecraft into almost everything I run Now I'm thinking about a possible Serpentmen outpost close to the town. Off to write down some new ideas! Oh, the evocation of Lovecraft is intentional. It is a natural fit. As is a lot of other weirdness I enjoy reading. All guided by the hand of Burroughs who lit the way to fantastical literature. Gunslinger (or Warriors of the Wild West) is pan-weird west genre. The Princess of the Red Planet adventure is specifically ERB. GM's can mix and match or only use what they want.
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Post by Night Owl on Feb 28, 2023 1:46:58 GMT
As I'm closing in on the final version of the Gunslinger Roleplaying game I'm spending more and more time on the art and layout. I've gone back and forth from how realistic to make the art to how stylized and fantastical I want to make the illustrations. My first inclination was to be fairly realistic, but as the book took shape it became clear that a slightly more idealized art style would fit it better. So that the fantastical elements still felt in place. Here is a page from the Character Creation chapter on the Brave character class. Along with a finalized illustration. Though I'm being idealized that doesn't mean a lot of research wasn't done on authentic wear and features. In fact I got so lost in the research it delayed the completion of the book by quite a bit. There is just too much history and details to dig into. At some point you have to edit and complete the project. I think this is why so many Western RPG's have gotten bogged down. The history and lore of the period is fascinating and becomes more so with the more you learn. While a lot of research can be done online, trips to the local library are still important. The book has a very large bibliography and suggestions for further research. As well as a great number of films and novels. One of the best resources were the Men-at-Arms series by Osprey publishing, particularly for a lot of the harder to find images and information. I spent a lot of time reading and sketching from these books. What will appear in the Rulebook will only be a fraction of what I've drawn. At this point I'm thinking the next step will be to make a "Beta" version available to gather some feedback before sending the book to press. That will be posted soon.
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Post by Tim Fox on Mar 1, 2023 8:12:02 GMT
Good to hear. Nicely done with the Brave archetype. Barring copious research, I guess you'd have to go full out anthropologist and visit actual members of communities of modern day Apache people to do more. But, given that these archetypes are intended to be thumb nail sketches of the people of the times, it looks like the archetype was done with sensitivity, and at a glance looks like it could easily go head to head with any other archetype.
Native Americans, Chinese, African Americans, Mexicans, and other people were very visible minorities (many times majority minorities) historically. Then with Native Americans tougher still when there are so many Native American cultures. I appreciate it is a tough subject....
So, I had an idea. Not sure if you have it in your draft somewhere or not yet. You might offer a rather broad-brush runaround convention to this issue with a short paragraph of the diversity of people historically and list some of the main races/people in the Arizona area etc. And then simply instruct GMs to apply a negative -1 to reaction rolls for people of a different race or culture than the ones they are interacting with. This could factor in for women as well. This kind of negative could apply to hiring henchmen and also testing their morale. After all prejudice might affect their feelings along with minor cultural misunderstandings or slights, intentional or not.
The flip side is that this modifier could be +1 when dealing with your own race/culture, or for women, other women!
Anyways, that just my 5 cents worth. Look forward to reading your book when you finish!
---- I re-edited my thoughts above for a more concise useable rule, and way to encompass multiculturalism, and also, chauvinism.
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Post by Night Owl on Mar 2, 2023 2:11:58 GMT
Good to hear. Nicely done with the Brave archetype. Barring copious research, I guess you'd have to go full out anthropologist and visit actual members of communities of modern day Apache people to do more. I lived on a reservation when I was in 4th grade. I was the only white kid. Honestly, at that age, we didn't even think about it. We just played and did stuff kids could do. I remember going over to one of the kid's houses on the reservation, they had one room that was entirely full of those government rations, you know the kind with the generic labels. His dad showed me how to make a quarter disappear. I went home and did the trick on my dad and he just couldn't believe it and made me do it like a hundreds times, and he couldn't figure out how it worked until finally I showed him. One thought I had is that we've gotten so sensitive these days that people are afraid to put natives in any kind of media now. In a way erasing them, which I think is an even worse thing to do. Just deal with it honestly and fairly, let people draw their own conclusions. There is an entire page dedicated to many of the various nationalities of the time that might be found in the Arizona territory. But I didn't want to associate any particular game mechanics to it.
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Post by Tim Fox on Mar 2, 2023 4:51:43 GMT
What an interesting life experience you had!
I got into this topic a little because one RPG, Shooting Iron (only available on Amazon) said it would not discuss at length or include archetypes of PCs who were Native Americans, Chinese immigrants, Black American, or other minorities (in an over 300 page book!)
So, I appreciate you trying to tackle the multi-cultural issues the best you can. Without Native Americans in a game, I don't feel like a full story is being told/played about the Wild West. And you manage to do this in a stylized Burroughs version of the Wild West!
Shooting Iron, though, is definitely a good resource book with lots of tables and factual blurbs though.
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Post by Night Owl on Mar 24, 2023 20:19:45 GMT
Preparing a March update. Here is a preview of some highlights:
Critters: wrote up 20 more critters ranging from various giant insects to strange beasts. NPC's: wrote up a dozen more NPC's for the encounters section. Adventures: dropped in 5 more short adventures, they still need a bit of editing. Random tables: I thought this section was complete, but generated a few more useful tables to add. On The Arizona Hills: still hammering away at details, rewrote the introductory chapter and removed some redundancies. Art, art, art: this remains the bulk of my time spent on this book.
Also lots of little refinement and editing throughout the book, which is of course an ongoing effort right up until the book is published.
Still pushing to get a review PDF copy out to the backers as soon as it is ready.
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Post by Night Owl on Apr 18, 2023 7:20:46 GMT
Quick update: ART. Yes, the #1 update is working on art. Yes, I'll be sharing images soon. XP Reward System: originally had a barebones description of awarding XP, but expanded this section to include: objective rewards, rewards for failure, accelerating rewards for one-shots, pacing rewards for long term campaigns, and hard core mode. Critters and NPC's: I consider these sections done. Writing up all the monsters and an NPC system was quite a bit more involved than I'd planned. On the Arizona Hills: still work in progress, about 70% done
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Post by Night Owl on May 2, 2023 0:06:47 GMT
The Gunslinger Core Rule Book writing is finished! Last night I finished adding more content to mounts, treasures, human encounters, and the section on important NPC's. It is a time consuming task writing up stats for characters of various levels and the ability scores. But it's done. That was the final section of the Core Rules to be completed. Are there some errors? No doubt, there always are. But the text is as clean as I can make it. It is currently clocking in at 128 pages. Substantially more than I'd originally estimated. So the KS backers, and you, are getting a lot more content, this is making for a much better developed book. So with that huge milestone completed what is left? You guessed it; the art. At least now I know where all the holes to fill with art are, so I can finalize the list of images that need to be completed. There is one more important thing to complete: On the Arizona hills adventure. This is pretty well developed so it is mostly a matter of formatting. I've set a hard goal of next Wednesday, May 9th to finish this. I've set hard dates before and blown past them, but I can't keep doing that. Other projects are in the pipeline calling for my attention. Here is a sample NPC. The notorious con artist Richard C. Flower Huckster; LVL: 5; hp: 30; AC: 14; Atk: +4/+0; Dam: 1d4 (derringer); Move: 30'; ML: 8; AL: Neutral; Save: 12; XP: 3,000 STR 14 (+1), DEX 12 (+0), CON 14 (+1), INT 14 (+1), WIS 14 (+1), CHA 16 (+2) Richard C. Flower was a notorious con artist active in the late 19th and early 20th centuries, best known for masterminding the infamous Spenazuma swindle in Arizona. A charismatic and persuasive figure, Flower convinced investors to pour money into his fictitious Spenazuma Gold Mining and Milling Company, promising lucrative returns from a non-existent mine. Utilizing fabricated maps, expertly forged documents, and staged site visits, Flower successfully deceived investors and amassed a fortune from the scheme. His swindle eventually unraveled, and he faced legal consequences for his actions. Despite his criminal activities, Flower remains a fascinating figure in the annals of American history, embodying the era's larger themes of greed, ambition, and exploitation.
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Post by tharkwarrior on May 6, 2023 22:32:55 GMT
I'm late to the Gunslinger party, but I'm keen to see the finished product. I've been following WotRP for years and have been waiting for a follow up!
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Post by Gary B on May 15, 2023 22:08:28 GMT
How did it turn out?
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Post by Night Owl on May 16, 2023 7:04:15 GMT
I'm late to the Gunslinger party, but I'm keen to see the finished product. I've been following WotRP for years and have been waiting for a follow up! Gunslinger is more like a prequel.
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